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  • Founded Date December 20, 2021
  • Sectors Restaurant / Food Services
  • Posted Jobs 0
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OpenAI Solved NPC aI Driving in Video Games Half a Years Ago And Open-sourced It

My understanding is that 7 million from EU/Poland gov to establish next-gen AI in games, particularly CyberPunk 2077 …

It also seems the NPC driving AI in CyberPunk is seriously lacking to the point of nonexistence, indeed NPC cars and trucks are basically on a static direct ‘rails’ system … which in terms of “AI” lags even that of GTAIII from decades ago …

But Elon Musk (CEO of Telsa) has actually a not-for-profit called OpenAI foundation that launched the skilled neural network and open sourced the code for TRUE AI driving in videogames (here as showcased in GTAV) practically half a years back … So whats CDPR’s reason after getting 7 million dollars to deal with AI, it couldn’t even implement a basic driving automobile AI that had actually remained in GTA games for three decades much less surpass it with work that had currently been open sourced half a years back ?!
Click to broaden …

That’s an AI that establishes a driving model for the players cars and truck, not the GTA V npc’s, which I ensure you also make use of ordinary pathfinding to operate. Cars in this world aren’t persistent objects, they are filled and unloaded dynamically to create the illusion that the world is occupied. Where GTA V differs is that there are different conditions these automobiles can be created in resulting in intriguing interactions when they are let loose, like cars and truck mishaps, cop goes after, ect.

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